The technique most suitable for creating texture in a drawing is hatching. Hatching involves drawing closely spaced parallel lines to build up tone, shading, and the visual impression of surface texture. By varying the spacing, direction, thickness, and density of the lines, an artist can suggest a wide range of textures, from smooth skin to rough bark, coarse fabric, or weathered stone.
A related technique, cross-hatching, adds a second layer of parallel lines at an angle to the first, creating even denser tonal areas and more complex textural effects. Together, hatching and cross-hatching are among the most fundamental and versatile tools for rendering texture in pencil, pen, charcoal, and ink drawings.
Outlining creates the contour or silhouette of a form but does not produce texture within that form. Blending smooths tonal transitions to create soft, seamless gradations, which actually reduces visible texture rather than creating it. Blocking refers to laying in broad areas of tone or colour as an initial stage of a drawing or painting, without the fine linear detail needed to suggest texture.